By Tommy Robbins. After Bethesda hung Sony out to dry after the company’s disagreeable stance on putting Fallout 4 mods on console, it seems Sony has budged.

That’s right! Fallout 4 and the upcoming Skyrim Special Edition will both be getting console mod support on PlayStation 4. There is, however, one tiny catch.

Ever since Bethesda went public with news about Fallout 4 just prior to 2015’s E3 showcase, a big talking point has been console mods. Console players relished the notion of modding their games the way PC players have for so long. Teaming up with Microsoft first to get mods on Xbox One, Bethesda’s plan was to then shift focus towards getting mods onto PlayStation consoles.

However, as months went on, mods were nowhere to be found. Just under a month ago, Bethesda made a post on their blog regarding disagreements with Sony. Bethesda placed the ball in Sony’s court and public eye was now staring them down, waiting for the next move.

The pressure seems to have paid off, too. An update from the Bethesda blog confirms that Fallout 4 and Skyrim Special Edition will both be getting mods as well as PlayStation Pro support, pushing the games to 4K resolution for those who make the upgrade.

The catch here being — and we knew there had to be one — that console mods for PlayStation 4 will not support new assets. This means that mod builders have full access to anything previously existing within the game, but will not be able to construct new external assets. It won’t be the full anarchy, anything-goes mod mentality of the PC world, but we’ll take it.

Bethesda says that Skyrim Special Edition will be the first game on PlayStation 4 to get mod support when it releases later this month. In the months following they will roll out mods for Fallout 4 and 4K support for the PlayStation Pro — just in time for those fancy players as they begin to make the Sony transition.

‘Skyrim Special Edition’ drops on October 28.

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