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Gearbox’s Frenetic ‘BATTLEBORN’ Bombards You With Scads Of Chaos, Character — LOAD FILE

Gearbox’s Frenetic ‘BATTLEBORN’ Bombards You With Scads Of Chaos, Character — LOAD FILE

by Jarrod | May 10, 2016 | LOAD FILE

By Drew Lovell. This is LOAD FILE, where minions are escorted to their inevitable doom. This week Drew reviews ‘Battleborn’ for the PC, developed by Gearbox Software and published by 2K Games. There’s no beating around the bush — the MOBA genre is...
Housemarque’s ‘ALIENATION’ Is One Helluva White-Knuckler — LOAD FILE

Housemarque’s ‘ALIENATION’ Is One Helluva White-Knuckler — LOAD FILE

by Jarrod | May 5, 2016 | LOAD FILE

By Tommy Robbins. This is LOAD FILE, where hostile extraterrestrials knocking on our door are answered with a plasma shotgun to the face. This week, Tommy reviews ‘Alienation’ from Housemarque for the PlayStation 4. Good news: the creators of the sleeper...
4 Things About ‘QUANTUM BREAK’ That Bugged The Hell Out Of Us

4 Things About ‘QUANTUM BREAK’ That Bugged The Hell Out Of Us

by Jarrod | Apr 20, 2016 | LOAD FILE, NEWSWIRE

By Kyle Holmer and Jarrod Jones. Let’s all take a moment to consider the temporal chaos of Quantum Break, and how freakin’ cool it looks at all times. *basks in warm memory* Ah… that’s good stuff. Now, let’s all take a moment to consider...
‘QUANTUM BREAK’ Is A Story-Based Snoozefest — LOAD FILE

‘QUANTUM BREAK’ Is A Story-Based Snoozefest — LOAD FILE

by Jarrod | Apr 13, 2016 | LOAD FILE

By Kyle Holmer. This is LOAD FILE, where we understand that a handful of B-List Celebrities will not save your game. This week Kyle inches ever closer to THE END OF TIME in ‘Quantum Break’, developed by Remedy Entertainment and Published by Microsoft for...
6 Things We Wanna See In The Next Episode Of ‘HITMAN’ — LOAD FILE

6 Things We Wanna See In The Next Episode Of ‘HITMAN’ — LOAD FILE

by Jarrod | Mar 29, 2016 | LOAD FILE

By Scott Southard, Kyle Holmer, and Jarrod Jones. While it’s hard not to ignore the patently lame piecemeal release schedule of IO Interactive’s latest Hitman game, we’ve willingly immersed ourselves in the scads of ways in which we can snuff out our...
6 Things About ‘TOM CLANCY’S THE DIVISION’ That Make No Damn Sense — LOAD FILE

6 Things About ‘TOM CLANCY’S THE DIVISION’ That Make No Damn Sense — LOAD FILE

by Jarrod | Mar 24, 2016 | LOAD FILE

By Scott Southard, Kyle Holmer, and Jarrod Jones. The operative word is ‘survival’ in UbiSoft’s The Division, though you’d be excused if you thought it was actually ‘murder’. Yes, the slate-grey aesthetic of the Dead Zone absolutely...
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