by Jarrod | Apr 20, 2016 | LOAD FILE, NEWSWIRE
By Kyle Holmer and Jarrod Jones. Let’s all take a moment to consider the temporal chaos of Quantum Break, and how freakin’ cool it looks at all times. *basks in warm memory* Ah… that’s good stuff. Now, let’s all take a moment to consider...
by Jarrod | Apr 13, 2016 | LOAD FILE
By Kyle Holmer. This is LOAD FILE, where we understand that a handful of B-List Celebrities will not save your game. This week Kyle inches ever closer to THE END OF TIME in ‘Quantum Break’, developed by Remedy Entertainment and Published by Microsoft for...
by Jarrod | Mar 29, 2016 | LOAD FILE
By Scott Southard, Kyle Holmer, and Jarrod Jones. While it’s hard not to ignore the patently lame piecemeal release schedule of IO Interactive’s latest Hitman game, we’ve willingly immersed ourselves in the scads of ways in which we can snuff out our...
by Jarrod | Mar 24, 2016 | LOAD FILE
By Scott Southard, Kyle Holmer, and Jarrod Jones. The operative word is ‘survival’ in UbiSoft’s The Division, though you’d be excused if you thought it was actually ‘murder’. Yes, the slate-grey aesthetic of the Dead Zone absolutely...
by Jarrod | Mar 18, 2016 | LOAD FILE
By Kyle Holmer. This is LOAD FILE, where we understand that the key to being a successful assassin is really just about stealing other people’s clothes. This week Kyle sneaks into a Paris fashion show in the first episode of IO Interactive’s latest...